Re: Hardcore SL4 Technology

From: Maru Dubshinki (
Date: Sun Dec 11 2005 - 12:01:39 MST

On 12/11/05, Rik van Riel <> wrote:
> Given the speed limit of the speed of light, it is quite
> possible that computation simply cannot scale beyond a
> certain point.
> In order to increase the capacity of your computer, it
> has to grow to a size that slows down communication
> so much the simulation ends up running slower than it
> did on a smaller computer.

That assumes you aren't playing any tricks with space.
I find it plausible that if you are really approaching fundamental
limits of computation like Berkenstein bounds and stuff like that,
one could easily use wormholes and similarly exotic technology
to bypass such spatial limits.


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