From: Bryan Bishop (kanzure@gmail.com)
Date: Sun Oct 21 2007 - 09:47:56 MDT
On Saturday 20 October 2007 23:14, Stathis Papaioannou wrote:
> > where mental revision has allowed us to do away with emotion
> Then you're talking about repetition versus novelty, not boredom
> versus fun. If I had eternity to look forward to, I'd rather
> experience pleasure staring at the wall than pain doing new things.
Is it possible to engineer repetition/redundancy completely out of the 
picture?* The point being to optimize intelligence, resource-use, 
productivity, novelty. "Should we" is indeed another question. But 
note: simply saying "only be active when there is something to do" is 
not appropriate because the task scheduler would have to be just as 
intelligent.
Or maybe I am looking at this in the wrong way and mental redundancy is 
something *good*-- imagine the many thousands of technical standards 
and checklists that people go work at throughout the global 
civilization, ending up in the quality goods that we have before us. As 
a preemptive rebuttal, it is possible that such quality can be 
manufactured and reduced to the need for lower intelligences or none at 
all such as computer programs running the factories.
* There's also the question of whether or not redundancy is something 
that is required to keep the AI/mind running at something called 
normal.
Lee wrote:
> otherwise extremely dull activities can be made quite interesting.
I agree that perceptions can be engineered and Stathis' wall-starring 
scenario is possible. But I am not sure if it is the point.
- Bryan
This archive was generated by hypermail 2.1.5 : Wed Jul 17 2013 - 04:00:58 MDT