From: Samantha Atkins (sjatkins@gmail.com)
Date: Sat Jun 10 2006 - 20:54:41 MDT
On Jun 10, 2006, at 8:32 AM, Michael Vassar wrote:
>
> He figured it out himself, but www.spaceandgames.com provides the
> easiest presentation of the argument argument that I am aware of on
> the web today.
Non-static states (continuing intelligence?) may require a bias
toward production of 'gliders'. The rules of the game need not
cause the bias. Player/inhabitants wishing an 'interesting'
continuation arrive at similar bias.
- samantha
This archive was generated by hypermail 2.1.5 : Wed Jul 17 2013 - 04:00:56 MDT