Re: [sl4] Re: A hypothesis for what our world might simulate

From: Petter Wingren-Rasmussen (
Date: Tue Jan 13 2009 - 02:08:37 MST

I dont understand why you really need a simulation at all for this kind of

Here's my alternative:

1. Upload a few well known and internationally respected politicians.
2. Let each of them get full access to info about the real world.
3. In any major decision let each make a statement.
4. Randomly select one statement or take it in turns whose statement i
selected, and have a comittee look at it with the possibility to veto (in
which case another statement will be drawn.)
5. After a period of time check whose statements provided the best outcomes
and select him/her/it for president.

By doing it this way we avoid needin a simulation and we avoid having an
unnecessary period of orthodox human rule. (Event though a speeded
simulation would make that period rather short.)

On 1/13/09, Aleksei Riikonen <> wrote:
> On Tue, Jan 13, 2009 at 9:03 AM, Krekoski Ross <>
> wrote:
> >
> > yes, I said infinite with the implication that our nested simulated
> > researchers would possibly create nested simulated researchers of their
> own
> > ad infinitum. well actually ad until our nested researchers spread
> computing
> > resources so thinly that we run out of RAM or something.
> It was specified that there's communication between the simulated
> researchers. That communication would obviously include prevention of
> such silly recursion.
> > We still might not get our FAI though. Its not clear to me actually how
> creating
> > a series of nested reality simulations actually "solves" anything other
> than
> > having too much computing resources...
> The key part of the solution is that the simulated researchers would
> be operating at a substantial subjective speed-up. Humans with
> biological brains are slow, while simulated humans could possibly do
> centuries worth of thinking and experimentation in an hour of the real
> world's time.
> Series of nested realities are not a key part of the solution. I don't
> think there'd be very many levels in any sensible variation (even
> though there could be substantial *parallelism*), but I can imagine
> some uses for a level or two inside the primary simulation.
> --
> Aleksei Riikonen -

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