From: Heartland (velvethum@hotmail.com)
Date: Thu Dec 22 2005 - 09:13:09 MST
> On Thu, 2005-12-22 at 02:41 -0500, Heartland wrote:
>> Would it make more sense to replace CEV with the concept of goodness?
>> It
>> seems to me that implementing an invariant of goodness for an initial
>> dynamic should encompass all of the goals of Friendliness while such
>> an
>> initial dynamic system should be more tractable than building it with
>> CEV
>> (emphasis on the uncertainty of "seems" and "should").
> OK, I renamed the "Friendliness" variable in my code to "Goodness."
Not really. It might be an alternative "path" to get to Friendliness by
replacing CEV.
> How does this help?
By shifting the burden of designing a Friendly initial dynamic further to
AI, this might offer a simpler path to get to Friendliness while giving
humans less chance to screw up complex things like CEV. I'm not against CEV,
but there might be a better way to accomplish CEV goals with a different
approach.
S.P.
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