From: Tennessee Leeuwenburg (email@example.com)
Date: Thu Feb 24 2005 - 22:56:19 MST
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I forget the terminology, but there is software which will watch the
machine code execution, then write other code which does the same thing.
You could also attempt to come up with a general board representation,
pieces, game rules etc, then writing a generic gaming engine.
You could also then write software which would learn strategies for
each new game using bayesian techniques to create a database of
successful move sequences etc to back up a search of the solution
space to maximum depth possible.
So, kind of. I don't think anyone has tried it though.
| Just a curious question. I know that people have been very
| successful at writing programs which can play chess more or less
| perfectly. Would it be possible to write a program which can write
| chess playing programs? Has anyone tried this or some equivalent?
| Thanks, Michael
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